Developing The Expanse RPG

So, after running a poll over on my Patreon, it seems that one of the greatest areas of interest is The Expanse RPG. Unfortunately, that is also the area that I can share the least since my work there is under contract from Green Ronin Publishing. I’m hoping to run a few Expanse playtests for […]

Designing the Talisman Roleplaying Game

I thought that perhaps some of you might be interested in hearing some of the behind the scenes about how the Talisman Adventures Fantasy Roleplaying Game came into being. How did I end up designing it? What went into the design process? Stuff like that. If the nuts and bolts of game design interest you, […]

System and Setting, Part II

First, my apologies to everyone for falling off the radar for a while. We had a sudden opportunity to move into a much nicer house, right next door, and we jumped at it. I thought this would take a couple of weeks, but you know how that goes, and multiple delays ended up stretching things […]

System and Setting, Part I

How important is a game system in a particular setting? I’ve had this conversation many times with many people, and I’ve heard just about as many opinions as I have had conversations. I suppose I’m a kind of in the middle on the subject but leaning in favor of having a specific system for a […]

The Brave New World of RPGs, Part II

With Gen Con Online out of the way (and my retrospective post done), I’m back to talking about playing games online. In the first part of this post, I talked about different platforms you can use for playing RPGs online. Sadly, I still haven’t had a chance to dive into Astral, but I intend to […]

Retrospective: Gen Con Online 2020

Gen Con 2020 is over. I must say it was an interesting experience. Sadly, as is so often the case, I was so busy with running games and participating in panels that I didn’t get as much time to explore as I would have liked. Despite numerous technology issues, I had great fun running games […]

The Brave New World of RPGs, Part I

  Given the state of the world with the pandemic and everything else going on, I feel like I’ve lost all sense of time. I believe the last time I played a tabletop RPG in person, with friends was sometime in January. As of late, I’ve been involved primarily with running two games. One is […]

A Year Without Conventions

It’s been an interesting year so far. Yeah, I realize that’s an understatement. As far as I know, every convention, all around the world, has been canceled this year. While this hurts and makes me sad, I also believe it is for the best – indeed, it is really the only option. The pandemic is […]

Where to Stand?

I’ve tried to put these words to paper several times, and each time my words have failed me. Yet, I have some things I feel that I need to say. I’ve given up trying to make it perfect, and instead, I’m just going to write. I apologize if this rambles a bit, but here goes…. […]

Staring Into the Void

Publishing a tabletop roleplaying game can be a terrifying prospect. Some people are going to love it; some are going to hate it and everything in between. Publishing a game based on an established property or working on a game while under contract for a company provides you with a little bit of cover. You […]